Medium Review – Pretty Art Can’t Save a Bad Improv Game
Rarely happy mediums at this table. A gorgeous re-skin of an old improv parlor game that produces far more eye rolls than telepathic triumphs.
Rarely happy mediums at this table. A gorgeous re-skin of an old improv parlor game that produces far more eye rolls than telepathic triumphs.
Bribe local kids with pizza and toys to construct the ultimate backyard fort. A card-stealing deck-deconstruction game where no hand is safe.
Ditching the bulky seance props of the original Mysterium makes this carnival whodunit actually hit the table. A bite-sized deduction game with trickier clues.
Barking up the wrong tree will cost you everything. A clever, high-tension tableau-builder that turns a cozy park stroll into a midnight mugging.
Fresh gear and tricky monsters make stripping down the hero an even tougher decision. A clever standalone expansion that adds more strategy to the original’s simple game of chicken.
A little madness goes a long way. A brain-twisting 18-card drafting duel whose snappy momentum slams into a wall during end-of-round scoring.
This animal orchestra hits a flat note. A light, adorable card-sorting co-op that loses all replay value once you crack the puzzle.
Stack points in your town, but go higher than the central Capital and you lose it all. A small-box masterclass in greed, bluffing, and teeth-gritting, edge-of-your-seat tension.
Palm off crowned critters onto gullible friends while keeping a straight face. A hilarious game of bluffing elevated by sharp higher-stake royal critter cards.
Strip the hero’s gear, stuff the dungeon with monsters, and pray you aren’t the last one left holding the bag. A brilliant game of bluffing, bluster, and push-your-luck tension.