This post started with a comment:
Great review, and I do look forward to seeing how you feel about it at the end as well.
Now after four months, I can finally say I’ve completed Dawn of the Peacemakers, and can tell you definitively what I think.
Note: While I’ll make this as spoiler free as possible, I will give away some mechanics. Sorry!
Continue reading “I finished Dawn of the Peacemakers and here are my thoughts!”
What does it mean to be alive?
Specifically, in terms of board games. And I want you to really think about it. Which board games that you’ve played felt alive? Which ones didn’t? What’s the difference?
These are the questions I knew I had to answer with this review.
Name: Forbidden Sky
Designer: Matt Leacock
Artists: C. B. Canga
Continue reading “Forbidden Sky Laid Bare”
Over 41,000 Aboriginals were killed in the colonization of
A sobering thought.
Spirit Island is a cooperative reverse colonisation game.
You play spirits protecting or using the indigenous population to stop
colonists from destroying the land. It’s a heavy subject. And while this review
won’t hold this tone throughout, as that’s not what this site is about. It’s
important to acknowledge what came before us. And understand that people today
are still suffering from the actions of our forefathers. With that in mind:
I acknowledge and pay my respects, to the Aboriginal and Torres Strait Islander people past, present and emerging, whose land I stand upon today.
Alright. Let’s talk Spirit Island.
Continue reading “Why is Spirit Island the best board game ever?”
We all have our comfort food. That cheeseburger, or tub of ice-cream after a tiring day of work where nothing went right. The same idea applies to board game designers. People who develop games so in tune with your very being that they feel intimate. Like putting on a comfy robe or sliding into a warm bath. For me, my warm bath designer is Tim Fowers.
Name: Now Boarding
Publisher: Fowers Games
Designer: Tim Fowers
Artists: Ryan Goldsberry
Continue reading “Fasten your Seatbelts! A Now Boarding Review.”
It’s time for us to unshackle the burdens of yesterday and look forward to see what’s new in the world of board games. What are you excited about buying, or playing this month? What about me? How kind of you to ask. Here’s four games which have me positively frothing at the mouth.
Continue reading “Four more games getting me excited”
There’s an allure to what we can’t have. My wife tells me not to buy board games, I double down and buy twice as much and start a review site. I tell you this, so you’ll believe me when I say that while I don’t understand why six people ventured into the forbidden desert without a pilot, engineer, or any sort of backup plan; I sure as hell empathize with them.
Continue reading “Forbidden Desert Review”
If you’ve never played League of Legends then you are truly blessed. I followed the false prophet for 4 years, all throughout the alpha and beta, and now return yearly for a World Championship pilgrimage. This is not only my way of bragging about owning the King Rammus skin, but it’s also letting you know that, like this review, I am tainted with the stink that comes from spending too much time in Runeterra.
Continue reading “Mechs vs Minions Review”
Hanabi is the winner of 2013 Spiel des Jahres Award so like Ron Burgundy, it’s kind of a big deal. It’s a cheap 2-5 player cooperative game, where you and your team are putting together a firework show – drunk. The main mechanic of the game has you facing your hand of cards outwards, so that while you can’t see them, your friends can. I’m sure being drunk isn’t the official explanation, but I can’t fathom another reason as to why you’re unable to see your own fireworks. Continue reading “Hanabi Review”