Vantage Review – Sci-Fi Exploration Without The Hand-Holding
Navigate a massive alien planet using nothing but page numbers and bad decisions. A sandbox adventure that refuses to hold your hand.
Navigate a massive alien planet using nothing but page numbers and bad decisions. A sandbox adventure that refuses to hold your hand.
Place numbered cards around a clock face and silently pray your group shares a brain. A tough, brilliant co-op of not talking.
Rank secret numbers using absurd analogies without ever saying the digits. A Japanese co-op gem that turns simple clues into group debates.
Craft absurd storylines to organise a pile of vague image tiles. A surprisingly funny team effort that thoroughly exhausts your brain.
Squint at geometric cards to rank silver squares against tiny grey dots. A deceptive co-op optical test that ruins your trust in your eyes.
The perfect gateway campaign for getting your seven-year-old off screens. A low-stress legacy climb that loses its magic once the six scenarios wrap up.
Ranking the Forbidden Board Games from worst to best. Find out which one reigns supreme!
Disarm a bomb by cutting numbered wire tiles using silent clues. A brain-teasing co-op puzzle that works best at higher player counts.
A new perspective on murder mystery games that actually keeps reading to a minimum. An imaginative visual puzzle that gets a little too confusing with high player counts.
Disarm soldiers, redirect marches, and soothe furious armies before the battlefield turns into a bloodbath. A clever pacifist co-op where you never swing a sword.