February is in full swing, and being a week away from payday it’s time to look to the future and see what hotly anticipated board games are going to be sending us broke. This month sees a couple of Kickstarters and a reader-suggested game. Let’s get to it!
It was tough limiting it to four board games this month, so I’ve awarded an honourable mention to Space Park which is on Kickstarter right now. It’s made by Keymaster Games who also did Campy Creatures.
Batman: Gotham City Chronicles
This board game is 18 days away from launching on Kickstarter, and I cannot wait. I’m a huge Batman fan. However, I’ve been hesitant to pick up any Batman games, or any franchise-based board game for that matter.
What’s different this time? It’s produced by Monolith, who previously made an extremely well-received Conan the Barbarian game (Board Game Geek link), they’ll be using the same system with a few tweaks to fit the new IP.
Be aware that this game will be a Kickstarter exclusive. Monolith came out saying that they lost money taking Conan the Barbarian to retail, so if you’re interested, you have just over a fortnight to prepare.
Forbidden Sky
This announcement caught me off guard, I thought Matt Leacock had moved on to other things, like Mole Rats in Space, and more versions of Pandemic. He and Gamewright have proven me wrong, and I couldn’t be happier.
Given how much I enjoyed Forbidden Desert, I will be lining up virtually to make sure I get one of the first copies in Australia.
In enticing fans to Forbidden Sky Gamewright has mentioned some mysterious new mechanics that they’ve never done before. While that doesn’t mean much to anyone, it’s still got me excited about what to expect.
Tooth and Tail
The most surprising thing about this blog so far is the lack of reviews for Tim Fowers’ games. I am a huge fan of both his designs and Ryan Goldsberry’s artwork. Hopefully, that will change with this announcement.
I grew up on a diet of Redwall and Biker Mice from Mars, so the personification of mice is nostalgic and has been advertised to me since I was young. So far there isn’t much more news about Tooth and Tail, but it’s one to keep an eye on.

Ethnos
This board game has been on my wishlist for a while, and I’ve always pushed it back because of the way it looks. In fact, I have a note written against it: wait for a second edition or new artwork.
However, it hasn’t escaped my attention as one of Roll to Review favourite’s commenters Anton Tolman recently reminded me about it.
For a quick description, Ethnos is a light area control game taking place in a generic fantasy world with set collection and card powers. It sounds like the perfect replacement for Smallworld, which recently left my collection.
So we might be seeing Ethnos on this blog sooner than we think.

The hype train has officially left the station for this month. Special thanks goes to Anton for writing in. Are there any games that I’ve missed? What games are you currently looking forward to? Let me know in the comments below.


Ethnos is a great game. Fun, fast, and entertaining. People I’ve introduced it to are often, literally, on the edge of their seats when we play. The card art is good. Central,board is not flashy at all, but it works for its purpose.
I was going to save this for next month, but I actually have Ethnos on my lap! Really excited to get it going, how does it play with 3?
Space Park looks great! The game play is really different.
I also have thought about Ethnos. I like the idea of the different factions and I don’t really have any area control games that aren’t Risk.
Doesn’t it just. Keymaster Games have a top knotch artist on their team, everything just looks so good. That said after watching the game play video I’m not 100% sold though and with Batman coming in a couple of weeks, timing is not good for me! Though I’ll be watching for reviews, and probably pick it up retail.
Ethnos on the other hand… Watch this space.
I am also excited about Forbidden Sky! Great family games that aren’t boring or basic are hard to come by.
Totally agree. They’re my favourite games when they hit that sweet spot. If anything though I’m a little afraid it won’t live up to my MASSIVE expectations. 😛
I felt like that when I play Forbidden Island after playing Forbidden Desert. Forbidden Desert was so much more challenging which I loved. Forbidden Island felt so easy it was a bit of a let down.
I wonder how this new one will fit in, difficulty wise. In other words: please be good, please be good!