This article strongly references my website, though I think it contains a few nuggets of gold for those interested in reviewing board games, or anything else.
When I started Roll to Review it was on the ambitious premise of fixing the three big issues that I saw within board game media:
- Reviewers spending too much time describing how to play the game, and not enough actual feedback.
- As a reader I didn’t want to know how to play the game, but whether it was good or not, and why.
- Reviewers overstating the importance of components.
- Components are a necessity and if they’re not terrible I’m fine with them. They should in all honesty be the least exciting part of a board game, so why does talking about them take up so much gosh darn space.
- Reviewers are way too positive, with hardly anyone daring to give negative reviews.
- This is great for building and creating a community, as there isn’t any interest in bad reviews. The problem is that it’s so widespread within board game media it makes it hard for me to trust reviewers’ opinions.