Review

In a firefight of wits don’t get caught in the Crossfire

For a while there, it seemed like there was race to make the simplest, most stream lined version of a social deduction game. With One Night Ultimate Werewolf, Secret Hitler and One Night Resistance coming out all within a couple of years. Crossfire was a late entrant into the race, but how did it fair?

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Review

Concept shows the power of pictures

While other people were out playing worker placement, and abstract games, I was going through a party game phase; deducing who was the murderer in Deception or acting out a scene in Monikers. Whenever I ran into my Mum, she would sigh and say: why can’t you be normal like the other kids. To which […]

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Review

Monikers is the dumb game for smart people

When I tell people I like Monikers, they generally look at me and say: really? I’m more of a Rachel, or Phoebe kind of person. Then we sit in awkward silence for a while. Anyway, Monikers is a party game for 4-20 people designed by Alex Hague and published by Palm Court.

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Review

Muse helps you to find inspiration

Muse is a 2-12 player party game designed by Jordan Sorenson and published by Quick Simple Fun Games. Players break up into teams and attempt to find a mugger in a line-up of gorgeous looking picture cards. Their only clue was given to them by a crazed passerby, who, for some reason, does nothing but […]

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Review

Dixit: it’s worth it for the art

Hope you guys are all enjoying Roll to Review’s Month of Critical Hits, this is the second last review of the event and it’s the party game classic: Dixit. If you have trouble pronouncing the name just imagine owning a dog named Richard. I told my wife that joke, and she looked at me like […]

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Review

When I Dream, is it a sweet dream, or a beautiful nightmare?

Am I the only one who finds the ‘party games’ nomenclature weird? I was brought up on Hollywood’s definition of party meaning: loud music, pookah shell necklaces, dancing, drugs, that one dude yelling ‘Party’, alcohol, and more recently, sexual harassment. Nowhere in that idea is someone lugging around a 12-player party pack of Telestrations, asking […]

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