Deck-Building is Dead. Long live Deck-Building! A Dale of Merchants Review.

Dale of Merchants box cover - features a hiker overlooking a small town by a waterfall

I grew up in the golden era of massively multiplayer online games. The biggest being World of Warcraft. It was fantastic. I lost years to the game. It also ruined the industry. No other company could come close to recreating something so irreverent and genre defining. In board gaming, Dominion did the same for deck-building. Many have attempted, but none have conquered the king. Dale of Merchants is a new challenger, and the question we must ask is: can it take the throne?

 

Dale of Merchants box cover - features a hiker overlooking a small town by a waterfallName: Dale of Merchants

Players: 2-4

Publisher: Snowdale Design

Designer: Sami Laakso

Artist: Sami Laakso

 

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Welcome to the Dungeon!

The unfortunate side effect of playing too much Guitar Hero in 2005 is that I can no longer say Welcome to the Dungeon without following with: we got fun and games. This week we’re going back to an old favourite, and a real turning point in my board game career. Where I turned from the lovable casual hobbyist into the board game consuming monster who writes this blog. The game that started it all is the fantastic and wonderful Welcome to the Dungeon, designed by Masato Uesugi, and published by IELLO. Beware that reading further will lure you deeper into the amazing world of board gaming. You’ve been warned.

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Red 7 Review: It’s not Uno

Red-7-Board-Game-Review-Box-artRed 7 is a 2-4 player card game designed by Carl Chudyk and Chris Cieslik and published by Asmadi Games. It’s a card game that’s seen Talladega Nights one too many times, as the rules are simple: if you’re not first you’re last. If at the end of your turn you’re not winning, you’re eliminated, with the winner being the last player still standing.

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