I’ve hit the point that every board game collector, and hoarder, hits where their collection outgrows their space. Therefore, I’m introducing a new type of review called On the Chopping Block – inspired by Click Clack Lumberjack – where I look at games that will be sold off. These aren’t necessarily bad games, but games that have either been outshone by other games or are not a good fit for me. Heck, we’ll see some games I really enjoy but I’m going to sell because I can’t see myself reaching for it from the shelf. Let’s begin by introducing the first game on the chopping block: Click Clack Lumberjack designed by Justin Oh and published by Mayday Games.
While other people were out playing worker placement, and abstract games, I was going through a party game phase; deducing who was the murderer in Deception or acting out a scene in Monikers. Whenever I ran into my Mum, she would sigh and say: why can’t you be normal like the other kids. To which I’d reply: damnit Mum, this isn’t a phase, it’s my life! Turns out it was a phase, and one of the games that kicked it off was Concept. This is one of the more recognised party games, and was nominated for both a Spiel Des Jahres, and a Golden Geek. It was designed by Gaëtan Beaujannot, and Alain Rivollet, published by Repos Production, and reviewed by me, Dave Norris.
One of the reasons I love board games is how diverse they are. Already on this blog we’ve reviewed a board game which has you picking up sticks in Go Cuckoo, a tight-knit two player game where you’re wheeling and dealing with geishas in Hanamikoji, and a story driven game about being trapped on a desert island in Robinson Crusoe. Today we review another game that pushes the boundaries of tabletop games by removing the tabletop. I was provided a free copy of the newly Kickstarted floortop board game called Vampires vs. Unicorns: Floor War.
I’m obviously a dog person, so the thought of blowing up some baby cats has some appeal. Combined with my affinity for Oatmeal’s artwork and humour, and my intense love for small box games, Exploding Kittens seemed right up my alley. However, this is a negative review, and I wanted to warn you ahead of time because a lot of people enjoy this board game – which is fine – but I think you will lose that enjoyment once you analyse the game at a certain level. Which is what this review will be doing. As the saying goes, never learn how sausages are made, because you’ll never want to eat a sausage again.
On Tuesday I reviewed Suburbia, a fantastic tile laying city building game, however, I didn’t get around to writing about the expansions. Writing reviews for games is a leisurely stroll through a new area, lots to look at and enjoy. Writing reviews for expansions is like retreading the same path, no need to absorb it all, but need to get it done for the exercise. Therefore, if you’re expecting something massive, I’m sorry to disappoint you. Funnily enough, that’s exactly what I said to my wife the first time we met. Continue reading
Otters can go to hell. These little bastards ruined not one, but two games of Robinson Crusoe for me. That sentence, and the knowledge that this board game comes with a forty page plus manual, should be enough to determine whether you want to continue reading this review.
I can’t swim. I mean, I can swim but I’m really bad at it. In high school I was nicknamed ‘the drowning rat,’ and that was before the school got involved. They had a mandatory swim class which I excused myself from every chance I could – probably explains why I’m so bad. At the end of the semester they awarded certificates based on how well you performed. The best swimmers receiving a Shark certificate, then dolphin, then manta ray, turtle, and so forth. For me, they gave me a Starfish certificate. Let that sink in for a second; starfish don’t even swim! Given all of this, would someone tell me, why the hell I bought a board game based entirely in the ocean?
There were many secrets during the Cold War, there had to be. One of the most interesting was what was found years later in a hidden bunker somewhere on the outskirts of Berlin. A bunker, where they were trying to make the best game ever. Mechanics from great games like Cockroach Poker, Mascarade, and Love Letter had been unethically mixed together. Their components strewn across the floor. Above them in a glass container on a table, was the culmination of their research: Secrets.
Hanabi is the winner of 2013 Spiel des Jahres Award so like Ron Burgundy, it’s kind of a big deal. It’s a cheap 2-5 player cooperative game, where you and your team are putting together a firework show – drunk. The main mechanic of the game has you facing your hand of cards outwards, so that while you can’t see them, your friends can. I’m sure being drunk isn’t the official explanation, but I can’t fathom another reason as to why you’re unable to see your own fireworks. Continue reading
If you’ve been around board games for a while, or entered a store that sells board games, or consumed oxygen really, then you’ve probably brushed up against Munchkin. If your skin didn’t break out into blisters then it may be a sign that you’ll enjoy this game.