Not so long ago there were two schools of design within board games. On one hand, the uninteresting theme, no luck, all strategy games that came primarily from Germany – called Euro games or Euros. On the other hand, we had American style games where it was all randomness all the time, extremely high player interaction and jam packed with style. These games were lovingly referred to as Ameritrash. While these terms aren’t used so much today, as these styles have bled together over the years, this board game I’m reviewing demonstrates the differences each style brings while attempting to find a middle ground.
Name: Raiders of the North Sea
Publisher: Renegade Games and Garphill Games
Designer: Shem Phillips
Artists: Mihajlo Dimitrievski
Raiders of the North Sea allows players to live a week in the life of the Vikings of old. On Monday: you’ll work at the Mill getting food or gold. Tuesday: The Silversmith gives a silver for any help he receives. Wednesday: time to meet the townsfolk at The Gate House, make friends and they’ll join or aid your crew later. Thursday: make an offering to the chieftain at the Long House who’ll honour you with glory and victory points. It’s a good time to note this board game is not historically accurate. Friday: it’s one silver beer night at the Barracks making it a great place to pick up new crewmates and a hangover. Saturday: spoil yourself. Take the crew out raiding and pillage a nearby settlement. Sunday: pour some mead out for those who journeyed to Valhalla – the Viking equivalent of the big farm upstate, and then loot a now defenceless village. Monday: it’s time to do it all over again.Continue reading “Raiders of the North Sea – A board game to play before Ragnarok!”