What does it mean to be alive?
Specifically, in terms of board games. And I want you to really think about it. Which board games that you’ve played felt alive? Which ones didn’t? What’s the difference?
These are the questions I knew I had to answer with this review.
Name: Forbidden Sky
Designer: Matt Leacock
Artists: C. B. Canga
Continue reading “Forbidden Sky Laid Bare”
I can’t say the name of this board game without thinking about Fatman Scoop, drop the plant, Fatman Scoop, drop the plant, Fatman Scoop, drop the plant, give it up give it up give it up. Always a laugh whenever radio stations go overboard cleaning up profane songs. Anyway, engine, engine NMBR 9 is a 1-4 player spatial puzzle game designed by Peter Wichmann and published by Z-man Games.
Continue reading “NMBR 9: Why was it afraid of 8?”
I don’t remember the time I went spelunking very well, but the wet walls and unrelenting darkness still stick with me. I remember the times I fell behind, not able to see anyone but hear their voices echoing through small limestone gaps. As a thirty-year-old man, this terrifies me. However, I was at the age where the novelty of exploring outweighed the danger. What if I got lost? Would I die of starvation or thirst? Or worse still, what if I wasn’t alone?
Sub Terra is a 2-6 player cooperative tile laying and exploration game, designed by Tim Pinder and published by Inside the Box Board Games. It is a cautionary tale about what happens when occupational health and safety is ignored. You and your friends are spelunkers, who failed to perform the necessary safety checks before abseiling into a cave. During the decent the ropes snapped, and you are now trapped in its murky depths. Will you make it out and claim that juicy workers compensation? Or will you be the latest victim of The Descent?
Continue reading “Sub Terra Review”
If I had a bucket list, seeing a panda would be on it, and it would be crossed off. Fortunately, I got the chance to see them in Japan, and it surprised me that they were exactly as accident prone as the gifs around the internet would have you believe. Coincidentally, Takenoko is a board game about a panda being gifted to Japan, could it be an ancestor of the ones I saw? I want to believe.
Continue reading “Takenoko Review”
On Tuesday I reviewed Suburbia, a fantastic tile laying city building game, however, I didn’t get around to writing about the expansions. Writing reviews for games is a leisurely stroll through a new area, lots to look at and enjoy. Writing reviews for expansions is like retreading the same path, no need to absorb it all, but need to get it done for the exercise. Therefore, if you’re expecting something massive, I’m sorry to disappoint you. Funnily enough, that’s exactly what I said to my wife the first time we met.
Continue reading “Suburbia: Two Expansions and a Corgi”
Suburbia is the second of four board games to feature in Roll to Review’s Critical Hit January, so let’s get the verdict out of the way. Suburbia is great, and I highly recommend it. That’s my opinion, but be aware it’s more biased than usual. I have an affinity for these types of build and manage games. In the two and a half months since my wife gave birth, I’ve spent exactly thirteen hours playing video games. That’s wrong. I’ve spent thirteen hours playing a single video game: Planet Coaster. Keep this in the back of your mind as you read, and remember, never have kids.
Continue reading “Suburbia Review”