Back from the Depths Lovecraft Letter

This blog isn’t Marvel. We know this because I’m flat broke, and it doesn’t take a year to get a sequel. A couple weeks ago I reviewed Love Letter, and this week I’m back in the expanded Love Letter universe to review Lovecraft Letter. Although there are many flavours of the original game, Lovecraft Letter is the only version that revisits and re-implements core design of the game. It’s a 2-6 player game designed by Seiji Kanai and published by AEG.

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My Love Letter to Love Letter

There are a few games in my collection where the review is a bigger story than just one solitary review. For instance, I wanted to review Lovecraft Letter but to do that I need to establish my thoughts on the original. Otherwise we’d be skipping forward to seeing Neo being The One, without understanding what the Matrix is. Although to be fair, even after three movies, and a mini anthology, I’m still not sure that I know. By the end of this review, you’ll hopefully be in a better place than I, so without further ado introducing Love Letter: Premium Edition a 2-8 player game designed by Seiji Kanai and published by AEG – for now.

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Village Pillage Review: Time to Turnip the Heat

It’s 2:00pm Friday, March 16th, 2018. I’m at my desk doing a business, when Janine from the front desk walks through the office with a large wooden crate. Danger, confidential, and top secret are printed in bold red font down the side. She puts it on my desk, complains about her back, and walks off. I wonder what this is, I didn’t have any packages arriving today, did I? People in the surrounding cubicles stand up and apply standard social pressure; anything to break up their 9 to 5.

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Exploding Kittens Review

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I’m obviously a dog person, so the thought of blowing up some baby cats has some appeal. Combined with my affinity for Oatmeal’s artwork and humour, and my intense love for small box games, Exploding Kittens seemed right up my alley. However, this is a negative review, and I wanted to warn you ahead of time because a lot of people enjoy this board game – which is fine – but I think you will lose that enjoyment once you analyse the game at a certain level. Which is what this review will be doing. As the saying goes, never learn how sausages are made, because you’ll never want to eat a sausage again.

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