There’s an old joke: a Freudian slip is when you say one thing but mean your mother. I feel like this encapsulates what CrossTalk is all about, you’re trying to get your team to guess the meaning of the word in vague yet creative ways. It’s a team-based party word game where you need to pick your words carefully, and your team carefully-er. Designed by Brett Sobol, Seth Van Orden and published by Nauvoo Games, let’s see how it rates.
Continue reading “CrossTalk: The Hip New Party Game You Should Be Talking About”
While other people were out playing worker placement, and abstract games, I was going through a party game phase; deducing who was the murderer in Deception or acting out a scene in Monikers. Whenever I ran into my Mum, she would sigh and say: why can’t you be normal like the other kids. To which I’d reply: damnit Mum, this isn’t a phase, it’s my life! Turns out it was a phase, and one of the games that kicked it off was Concept. This is one of the more recognised party games, and was nominated for both a Spiel Des Jahres, and a Golden Geek. It was designed by Gaëtan Beaujannot, and Alain Rivollet, published by Repos Production, and reviewed by me, Dave Norris.
Continue reading “Concept: Party on Wayne”
When I tell people I like Monikers, they generally look at me and say: really? I’m more of a Rachel, or Phoebe kind of person. Then we sit in awkward silence for a while. Anyway, Monikers is a party game for 4-20 people designed by Alex Hague and published by Palm Court.
Continue reading “Monikers Review: You’ll Never Make a Moniker Out of Me”
Muse is a 2-12 player party game designed by Jordan Sorenson and published by Quick Simple Fun Games. Players break up into teams and attempt to find a mugger in a line-up of gorgeous looking picture cards. Their only clue was given to them by a crazed passerby, who, for some reason, does nothing but hum the description of the thief. If the team can decipher the song and identify the correct villain, then that team moves one step closer to winning the game. Welcome to Muse.
Continue reading “Muse Review: Finding Your Inspiration”
Hope you guys are all enjoying Roll to Review’s Month of Critical Hits, this is the second last review of the event and it’s the party game classic: Dixit. If you have trouble pronouncing the name just imagine owning a dog named Richard. I told my wife that joke, and she looked at me like I belonged in an insane asylum. It was a nice change from her usual I can’t wait until you’re in an insane asylum look.
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Am I the only one who finds the ‘party games’ nomenclature weird? I was brought up on Hollywood’s definition of party meaning: loud music, pookah shell necklaces, dancing, drugs, that one dude yelling ‘Party’, alcohol, and more recently, sexual harassment. Nowhere in that idea is someone lugging around a 12-player party pack of Telestrations, asking the DJ to cut the noise for a rules explanation. However, if you know of a party like that; put me on the guest list.
Continue reading “When I Dream Review”