When I tell people I like Monikers, they generally look at me and say: really? I’m more of a Rachel, or Phoebe kind of person. Then we sit in awkward silence for a while. Anyway, Monikers is a party game for 4-20 people designed by Alex Hague and published by Palm Court.
Muse is a 2-12 player party game designed by Jordan Sorenson and published by Quick Simple Fun Games. Players break up into teams and attempt to find a mugger in a line-up of gorgeous looking picture cards. Their only clue was given to them by a crazed passerby, who, for some reason, does nothing but hum the description of the thief. If the team can decipher the song and identify the correct villain, then that team moves one step closer to winning the game. Welcome to Muse.
Hope you guys are all enjoying Roll to Review’s Month of Critical Hits, this is the second last review of the event and it’s the party game classic: Dixit. If you have trouble pronouncing the name just imagine owning a dog named Richard. I told my wife that joke, and she looked at me like I belonged in an insane asylum. It was a nice change from her usual I can’t wait until you’re in an insane asylum look.
Am I the only one who finds the ‘party games’ nomenclature weird? I was brought up on Hollywood’s definition of party meaning: loud music, pookah shell necklaces, dancing, drugs, that one dude yelling ‘Party’, alcohol, and more recently, sexual harassment. Nowhere in that idea is someone lugging around a 12-player party pack of Telestrations, asking the DJ to cut the noise for a rules explanation. However, if you know of a party like that; put me on the guest list.