Black Orchestra: A Step by Step Guide to Assassinating Hitler.

This is one of the most historically interesting games I’ve played, as while it’s always great to beat up Nazis. It’s almost always done from the position of the allied forces. Rarely do we get to read, see, or play as the men and women of Germany who had the strength and courage to stand against the atrocities of the Nazi regime. It’s one thing to say the Nazi’s were evil 74 years after the fact. It’s another to be in 1940’s Germany. And it’s this perspective that the designers confront you.

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Did you see that in the woods just now? I think I saw the board game Cryptid.

Have ye heard the tale? A board game that wanders into town at night searching for lost tokens. Collecting them. Adding them to its box. And wandering off into the night? It is a tale as old as time, and yet no one has seen this board game.

No one, that is, until now.

Continue reading “Did you see that in the woods just now? I think I saw the board game Cryptid.”

5-Minute Dungeon: Start the Clock!

German cover for 5 minute dungeon. It shows the Dungeon Keeper boss, and the hunter, ninja, and sorceress

Real-time games come with an allure. No matter the gameplay or theme they always come with the potential to be amazing once the timer starts. Often though, they fall short on reaching this promise because in order to have a real-time element, designers need to sacrifice a lot of complexity as the onus of the rules are placed on everyone. This makes me incredibly cautious when considering real-time games, but sometimes it’s worth the risk. Isn’t it?

German cover for 5 minute dungeon. It shows the Dungeon Keeper boss, and the hunter, ninja, and sorceress

Name: 5-Minute Dungeon

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Letters from Whitechapel: Do not open!

Letters from Whitechapel box art. A shadowy figure standing above Whitechapel blueprints.

It’s Halloween. By now everyone has had their fill of pumpkin spice lattes and reviews and playthroughs of Mysterium. For me, I’m opening a blood drenched box holding a half-eaten human kidney and a letter that reads:

From hell.

Mr Lusk,
I send you half the Kidne I took from one women prasarved it for you tother piece I fried and ate it was very nise. I may send you the bloody knif that took it out if you only wate a whil longer
Catch me when you can Mishter Lusk

Which is weird, because my name’s David.

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Stay Awhile and Listen to the Tales of the Arabian Nights

Tales of the Arabian Nights board game box cover: fetauring a genie, a princess, and a palace

I don’t know if they’re still a thing, but I used to enjoy “Choose Your Own Adventure” books. When I was young there was something novel about interacting with your media. Time replaced this with text-based video games, and now story-based video games. In this review, we go back in time and look at a board game from an age before I was reading those books. Heck, from an age before I was even born!

Tales of the Arabian Nights board game box cover: fetauring a genie, a princess, and a palaceName: Tales of the Arabian Nights

Players: 2-6

Publisher: Z-Man Games

Designers: Anthony J. Gallela, Eric Goldberg, Kevin Maroney, Zev Shlasinger

Artists: Peter Gifford, Dan Harding

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What goes Clank! in the night?

Clank box artwork

It’s the end of a Scooby Doo episode. The gangs been split up, they’ve run through Escher’s hallway, and Scooby’s eaten his snacks. They’re together again with the local sheriff, and they’ve got Clank!’s core mechanic, deck-building, all tied up. Fred and Velma give some rousing exposition before they rip off the suspect’s mask revealing none other than roll and move!

And I would have gotten away with it if it wasn’t for you meddling kids!


Name: Clank! A Deck-Building AdventureClank box artwork

Players: 2-4

Publisher: Renegade Games and Direwolf

Designer: Paul Dennen

Artists: Rayph Beisner, Raul Ramos, Nate Storm


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On the Chopping Block: Click Clack Lumberjack

Roll-to-Review-Board-Game-Click-Clack Lumberjack-box-artI’ve hit the point that every board game collector, and hoarder, hits where their collection outgrows their space. Therefore, I’m introducing a new type of review called On the Chopping Block – inspired by Click Clack Lumberjack – where I look at games that will be sold off. These aren’t necessarily bad games, but games that have either been outshone by other games or are not a good fit for me. Heck, we’ll see some games I really enjoy but I’m going to sell because I can’t see myself reaching for it from the shelf. Let’s begin by introducing the first game on the chopping block: Click Clack Lumberjack designed by Justin Oh and published by Mayday Games.

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My Love Letter to Love Letter

There are a few games in my collection where the review is a bigger story than just one solitary review. For instance, I wanted to review Lovecraft Letter but to do that I need to establish my thoughts on the original. Otherwise we’d be skipping forward to seeing Neo being The One, without understanding what the Matrix is. Although to be fair, even after three movies, and a mini anthology, I’m still not sure that I know. By the end of this review, you’ll hopefully be in a better place than I, so without further ado introducing Love Letter: Premium Edition a 2-8 player game designed by Seiji Kanai and published by AEG – for now.

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