Two years ago there was a mad rush. Everyone – man, woman, and monopoly dog clamoured for Forbidden Stars. FFG had lost the Warhammer licence, and it was going out of stock. Never to be seen again.
One of the designers of the game, Samuel Bailey, has asked for feedback on a thread on Board Game Geek. From his message he’s interested in reworking the game with a different theme from the ground up.
Maybe these stars aren’t so forbidden after all.
Speaking of forbiddenness, Gamewright has announced their new game. Sushi Roll – The Sushi Go Dice Game. Not only does it have a fantastic pun for a title, but it’s based on the cute family card drafting game Sushi Go. I haven’t dug any deeper than that, but I do like all the pretty colours.
Root is back baby!
Although it never went anywhere, the game will be returning to Kickstarter on the 14th of March with a new expansion. Introducing two new factions, a double-sided board, and a second game deck. Cole Wehrle the designer comments on that:
“The new deck is meant as a stand-alone thing. At the start of the game you can just pick which deck you want to play with. The item distributions are the same, but every persistent effect has been replaced with a new one.
The governing ethos of the deck is quite different. The original deck was, by design, conservative. This deck takes its notes from Cosmic Encounter. Players can craft versions of the special abilities that the other factions enjoy as well as game warping new effects. The result is something that leans into the inherent strangeness of the core design in ways I hope players find provocative.”
With 10 months to go, the countdown to Episode 9 has begun. And if you watch a Star Wars movie a month. Beginning in January. You’ll have watched everything before going into the new movie.
We watched Episode 2 on the weekend, and Anakin comes off rapey AF. Also the poor lad doesn’t know how to cut a pear.
There’s a new FFG Star Wars game coming out called The Outer Rim. Whereby players are bounty hunters, smugglers, or thieves trying to survive on the outer worlds. It’s designed by Tony Fanchi and Corey Konieczka. The latter having worked on a lot of FFG’s previous gems. My interest is piqued and I look forward to hearing more details.
Now for Kickstarter.
Aeon’s End returns bringing The New Age. Meaning more mages, more nemesis – nemesi? More everything! What interests me about this one is that it comes with a light narrative mode. I’ve been enjoying a lot of campaign games of late, and this looks to be another I need to add to my collection.
Another board game that’s caught my eye this week is Terror Below. Based off the B-grade 90’s movie Tremors. Unfortunately, it looks too light. Having more randomness than I know I like in my competitive games. Although I am double taking at that theme.
The winner this week is Wavelength. Alex Hague’s developed Monikers. A game that I rated highly as one of the most fun party games I’ve played. But what endears me to this creator is this article – I can’t find at the moment – he wrote breaking down the party game genre.
To me this is a statement that he didn’t get lucky with Monikers. It also gives me confidence he’s going to knock this one out of the park as well.