Tash-Kalar Review: Tash(-Kalar) of the Titans

Tash-Kalar, have you heard of this Roll-to-review-board-game-tash-kalar-box-frontgame? It was released to some acclaim and then fell off the face of the Earth. Now, under the watchful eyes of Czech Games Edition, they’ve thrown this board game into a Lazarus pit, and resurrected Tash-Kalar at a price point so good looking that I’d like to take it out to dinner.

A quick heads up: this game comes with many game modes, and player counts. I did not review all of these – booo, you suck Dave! Instead I focused on the best rated game type: two player High Form. This is the objective-based game type, which the Tash-Kalar purists swear by.

Continue reading

Smile Review: Smile like you mean it

Roll-to-review-board-game-cover-artEver notice how the meanest games have the nicest names? Smile, Nothing Personal, Dead Last. OK maybe not Dead Last, but you get my point. Smile, is a new implementation of the hit game No Thanks! Which when played with a group adults quickly turns into a game of F**K You. It’s a 3-5 player, reverse auction game, designed by Michael Schacht and published by Z-Man games.
Continue reading

Jump Drive Review: Start Your Engines!

Roll-to-review-board-game-jump-drive-box-artGiven the Commonwealth Games are 100km away, you’d forgive me for mistaking Jump Drive for a board game about the determination and drive required to become a professional long jumper. Instead, what I found was a baby board game; essentially My First Race for the Galaxy. A 20 minute engine builder for 2-4 players, designed by Tom Lehmann and published by Rio Grande Games.

Continue reading

March In Review

March saw most of my board game budget (and then some) go into Kickstarter. Backed titles include: Batman: Gotham City Chronicles, Werewords Deluxe, Space Park, Deadwood 1876, AuZtralia, and currently Fireball Island, and Dinosaur Island games. It seems crazy,  but in my defence a couple of these I just dropped a dollar on them, and the real meaty decision to back is deferred a couple a months. This should smooth over my budget in the coming months…. I hope.

Continue reading

Monikers Review: You’ll Never Make a Moniker Out of Me

When I tell people I like Monikers, they generally look at me and say: really? I’m more of a Rachel, or Phoebe kind of person. Then we sit in awkward silence for a while. Anyway, Monikers is a party game for 4-20 people designed by Alex Hague and published by Palm Court.

Roll-to-review-board-games-Monikers-Box Art
Continue reading